Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,562 of every public Rust server, the top 61%. It last wiped 36d ago.
Offline 193.168.178.99:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 22:03 UTC36d ago | – | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 36 days 3 hours ago.
About the server
What Rust version is live on nameserver?
The Rust build is network protocol 2633 and build 165217, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 30 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 21 September 2026.
In which location does nameserver sit?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 193.168.178.99:28015.
Tags
How should you read the tags listed for nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of nameserver look like?
The last time nameserver was seen online was 30 days 1 hours ago, and it is offline now.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #14,562, inside the top 61% of ranked servers.
Settings and rules
What are the settings and rules for nameserver?
The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
What is the way to join nameserver?
Type client.connect 193.168.178.99:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.