Server profile · uk1
Rustpocalypse
Online, with 0 of 30 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 236d ago.
Online 193.160.23.154:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Rustpocalypse wipe?
Its rhythm cannot be read yet: Rustpocalypse has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 236 days 23 hours ago.
About the server
How well does Rustpocalypse perform?
The 48-hour average for server fps is 115, and 109 was the lowest seen. The world held a peak of 50,229 entities, counting buildings, deployables and all the rest. It drew as much as 1,885 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Rustpocalypse on?
Running on Windows, Rustpocalypse is on Rust network protocol 2622 and build 145203. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rustpocalypse, and is it online?
At the time of this check Rustpocalypse is online. The uptime it reports puts the last restart at about 28 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Rustpocalypse sit?
Rustpocalypse does not publish a region, though the region code it carries is uk1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 193.160.23.154:28015 is where it answers.
Lists and tags
What is meant by each tag on Rustpocalypse?
When the game's server browser reads Rustpocalypse, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2622 (Protocol): Your game must run the same version to join: the protocol is 2622; cs145203 (Build): Build 145203 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): The region code reads uk1; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rustpocalypse appear?
These Rust Insights lists include Rustpocalypse: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rustpocalypse right now, and how does that number move?
Of its 30 slots, Rustpocalypse currently has 0 filled. A seven-day average of 0 players puts the last week in context.
How does Rustpocalypse compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rustpocalypse at #15,318, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on Rustpocalypse?
Nothing about gather rate is given in the name of Rustpocalypse. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Rustpocalypse?
The game generates the map on Rustpocalypse: procedural, size 3,000, seed 2083586310. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to Rustpocalypse?
Open the console with F1 in Rust and enter client.connect 193.160.23.154:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
