Server profile
ASHFALL | LAST STAND
Offline, with 0 of 50 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline 192.99.75.83:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 00:28 UTC8d ago | 3 | – | running | 0 |
| Sat 17 Oct, 23:08 UTC10d ago | 3 | held half | 2.1 days | 0 |
| Fri 16 Oct, 23:08 UTC11d ago | 4 | – | 1 days | 4 |
| Thu 15 Oct, 21:37 UTC12d ago | 5 | – | 1.1 days | 0 |
| Thu 15 Oct, 01:31 UTC13d ago | 5 | – | 0.8 days | 2 |
| Wed 14 Oct, 00:45 UTC14d ago | 4 | – | 1 days | 0 |
| Thu 1 Oct, 18:00 UTC FW26d ago | 25 | halved by day 6 | 12.3 days | 6 |
| Thu 1 Oct, 00:16 UTC27d ago | 25 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does ASHFALL | LAST STAND look like once wipe day arrives?
Recent wipes peaked at 3 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does ASHFALL | LAST STAND wipe, and on which day?
ASHFALL | LAST STAND wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 8 days 3 hours ago.
About the server
What Rust version is live on ASHFALL | LAST STAND?
Rust network protocol 2634 and build 167781 on Linux is what ASHFALL | LAST STAND runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ASHFALL | LAST STAND, and is it online?
ASHFALL | LAST STAND is offline at the moment; the last time it was seen was 7 days 3 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. Rust Insights first logged this server on 13 September 2026.
Where does ASHFALL | LAST STAND run from?
There is no region published for ASHFALL | LAST STAND. Rust Insights reports the location a server declares, not the physical place of the machine. 192.99.75.83:28015 is where it answers.
Tags
How should you read the tags listed for ASHFALL | LAST STAND?
When the game's server browser reads ASHFALL | LAST STAND, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ASHFALL | LAST STAND turn up among the Rust Insights lists and filters?
ASHFALL | LAST STAND appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of ASHFALL | LAST STAND look like?
ASHFALL | LAST STAND was last seen 7 days 3 hours ago and is offline right now.
How does ASHFALL | LAST STAND compare with other Rust servers in the ranking?
Player hours over seven days put ASHFALL | LAST STAND at #15,409, within the top 69% of the ranked field.
Settings and rules
How is ASHFALL | LAST STAND configured, and what rules apply?
Nothing about gather rate is given in the name of ASHFALL | LAST STAND. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on ASHFALL | LAST STAND?
The game generates the map on ASHFALL | LAST STAND: procedural, size 3,000.
Connecting
How can you get onto ASHFALL | LAST STAND?
To connect, start Rust and enter client.connect 192.99.75.83:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.