Server profile
iSiP
Online, with 0 of 10 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 17d ago.
Online 192.99.75.112:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:41 UTC17d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does iSiP look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does iSiP wipe?
Too few wipes are on record for iSiP to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 17 days 10 hours ago.
Server
Does iSiP hold a steady frame rate?
Server fps averaged 131 over 48 hours; the lowest reading was 58. The world held a peak of 119,314 entities, counting buildings, deployables and all the rest. It drew as much as 4,791 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is iSiP on?
Running on Linux, iSiP is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has iSiP stayed online, and is it up now?
Right now iSiP is up and running. About 13 minutes ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 10 October 2026.
Where does iSiP run from?
A region is not published by iSiP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 192.99.75.112:28015 is where it answers.
Lists and tags
How should you read the tags listed for iSiP?
These tags come from iSiP and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does iSiP appear?
iSiP appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on iSiP right now, and how does that number move?
iSiP shows 0 players at the moment, against 10 slots. A seven-day average of 0 players puts the last week in context.
Where does iSiP sit in the rankings?
The player-hours ranking for the last seven days puts iSiP at #15,423, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for iSiP?
Nothing about gather rate is given in the name of iSiP. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on iSiP?
iSiP runs a procedural map of size 4,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto iSiP?
To connect, start Rust and enter client.connect 192.99.75.112:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.