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Rust Insights

Server profile

Zero Mercy

Online, with 0 of 40 players on; ranked #6,753 of every public Rust server, the top 30%. It last wiped 2d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 2
#6,753ranktop 30%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040006:0015:0000:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:53 UTC2d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 158 on average61/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average57/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average29/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Zero Mercy?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.

When does Zero Mercy wipe, and how often?

Too few wipes are on record for Zero Mercy to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 8 hours ago.

Server details

Does Zero Mercy hold a steady frame rate?

Average server fps over the last 48 hours was 197, with a floor of 154. Buildings, deployables and the rest took the entity count as high as 68,688. The highest memory figure was 3,464 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Zero Mercy on?

Running on Linux, Zero Mercy is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Zero Mercy stayed online, and is it up now?

Zero Mercy is currently reachable and online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 2 full days gave 48 of 48 hours up, or 100% of the time. On 25 October 2026 is when Rust Insights first saw it.

Where does Zero Mercy run from?

There is no region published for Zero Mercy. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 192.99.75.107:28015.

Server tags

How should you read the tags listed for Zero Mercy?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Zero Mercy publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Zero Mercy appear?

The Rust Insights lists that carry Zero Mercy are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of Zero Mercy look like?

At the time of this refresh, Zero Mercy holds 0 players on 40 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 23:00 UTC, with an average of 2 players.

In the ranking of Rust servers, where does Zero Mercy place?

Player hours over seven days put Zero Mercy at #6,753, within the top 30% of the ranked field.

Rules and settings

How is Zero Mercy configured, and what rules apply?

The name of Zero Mercy does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on Zero Mercy?

Size 3,500 and seed 834280347 define the procedural map on Zero Mercy, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto Zero Mercy?

Open the console with F1 in Rust and enter client.connect 192.99.75.107:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.