Server profile
Test kit Rust server
Offline, with 0 of 50 players on; ranked #15,549 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 192.240.245.228:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test kit Rust server wipe, and how often?
Too few wipes are on record for Test kit Rust server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 21 hours ago.
Server
What Rust version is live on Test kit Rust server?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Test kit Rust server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test kit Rust server, and is it online?
The last sighting of Test kit Rust server was 16 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
In which location does Test kit Rust server sit?
A region is not published by Test kit Rust server. Rust Insights reports the location a server declares, not the physical place of the machine. 192.240.245.228:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Test kit Rust server?
These tags come from Test kit Rust server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test kit Rust server appear?
These Rust Insights lists include Test kit Rust server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Test kit Rust server look like?
Test kit Rust server was last seen 16 days 21 hours ago and is offline right now.
How does Test kit Rust server compare with other Rust servers in the ranking?
Player hours over seven days put Test kit Rust server at #15,549, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on Test kit Rust server?
No gather rate appears in the name of Test kit Rust server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
What is the map on Test kit Rust server?
The map on Test kit Rust server is procedural and the game generates it.
Join
How do you connect to Test kit Rust server?
Type client.connect 192.240.245.228:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.