Server profile
Testcontainers Rust Server
Offline, with 0 of 10 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 192.240.244.42:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Testcontainers Rust Server wipe?
Its rhythm cannot be read yet: Testcontainers Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 21 hours ago.
Server details
On what version does Testcontainers Rust Server currently run?
Running on Linux, Testcontainers Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Testcontainers Rust Server, and is it online?
Offline at the moment, Testcontainers Rust Server was last seen 2 days 21 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does Testcontainers Rust Server run from?
There is no region published for Testcontainers Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 192.240.244.42:28015.
Tags
How should you read the tags listed for Testcontainers Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Testcontainers Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Testcontainers Rust Server turn up among the Rust Insights lists and filters?
Testcontainers Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Testcontainers Rust Server right now?
Testcontainers Rust Server is offline at the moment; the last sighting was 2 days 21 hours ago. Across the past week the mean was 0 players.
How does Testcontainers Rust Server compare with other Rust servers in the ranking?
Player hours over seven days put Testcontainers Rust Server at #15,351, within the top 69% of the ranked field.
Map and rules
How is Testcontainers Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of Testcontainers Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Testcontainers Rust Server?
The map on Testcontainers Rust Server is procedural and the game generates it.
How to join
How can you get onto Testcontainers Rust Server?
To connect, start Rust and enter client.connect 192.240.244.42:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.