Server profile
Testcontainers Rust Server
Offline, with 0 of 10 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 192.240.238.100:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Testcontainers Rust Server wipe, and how often?
The record of Testcontainers Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 7 days 18 hours ago.
Server
On what version does Testcontainers Rust Server currently run?
Running on Linux, Testcontainers Rust Server is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Testcontainers Rust Server, and is it online?
Offline at the moment, Testcontainers Rust Server was last seen 7 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 October 2026.
In which location does Testcontainers Rust Server sit?
There is no region published for Testcontainers Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 192.240.238.100:28015.
Server tags
What is meant by each tag on Testcontainers Rust Server?
These tags come from Testcontainers Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Testcontainers Rust Server?
Testcontainers Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Testcontainers Rust Server right now, and how does that number move?
The last time Testcontainers Rust Server was seen online was 7 days 18 hours ago, and it is offline now.
In the ranking of Rust servers, where does Testcontainers Rust Server place?
The player-hours ranking for the last seven days puts Testcontainers Rust Server at #15,423, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on Testcontainers Rust Server?
The name of Testcontainers Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Testcontainers Rust Server?
The game generates the map on Testcontainers Rust Server, which is procedural.
Connecting
What is the way to join Testcontainers Rust Server?
To connect, start Rust and enter client.connect 192.240.238.100:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.