Server profile
Test kit Rust server
Offline, with 1 of 50 players on; ranked #13,213 of every public Rust server, the top 61%. It last wiped 15d ago.
Offline 192.240.237.81:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Test kit Rust server wipe?
Its rhythm cannot be read yet: Test kit Rust server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 15 days 15 hours ago.
Server details
What Rust version is live on Test kit Rust server?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Test kit Rust server. The same protocol is required to join, and Steam takes care of updating it.
Has Test kit Rust server stayed online, and is it up now?
The last sighting of Test kit Rust server was 15 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 October 2026.
What location is listed for Test kit Rust server?
A region is not published by Test kit Rust server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 192.240.237.81:28015.
Lists and tags
How should you read the tags listed for Test kit Rust server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Test kit Rust server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test kit Rust server?
These Rust Insights lists include Test kit Rust server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Test kit Rust server right now, and how does that number move?
Test kit Rust server was last seen 15 days 15 hours ago and is offline right now.
Where does Test kit Rust server sit in the rankings?
Player hours over seven days put Test kit Rust server at #13,213, within the top 61% of the ranked field.
Settings and rules
How is Test kit Rust server configured, and what rules apply?
The name of Test kit Rust server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
Which map is live on Test kit Rust server?
A procedural map, generated by the game, is what Test kit Rust server runs.
Connecting
How do you connect to Test kit Rust server?
Open the console with F1 in Rust and enter client.connect 192.240.237.81:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.