Server profile
Mk
Offline, with 1 of 8 players on; ranked #6,489 of every public Rust server, the top 29%. It last wiped 5d ago.
Offline 192.159.176.250:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:28 UTC5d ago | 1 | – | running | 1 |
| Fri 23 Oct, 16:06 UTC5d ago | 1 | – | 0.3 days | 1 |
| Wed 21 Oct, 03:44 UTC8d ago | 1 | – | 2.5 days | 1 |
| Mon 19 Oct, 01:31 UTC10d ago | 1 | – | 2.1 days | 1 |
| Sat 17 Oct, 14:09 UTC11d ago | 1 | – | 1.5 days | 1 |
| Fri 16 Oct, 11:44 UTC12d ago | 1 | – | 1.1 days | 1 |
| Wed 14 Oct, 00:11 UTC15d ago | 1 | – | 2.5 days | 1 |
| Sun 11 Oct, 00:38 UTC18d ago | 1 | held half | 3 days | 1 |
| Mon 5 Oct, 21:40 UTC23d ago | 1 | held half | 5.1 days | 1 |
| Sat 3 Oct, 09:27 UTC26d ago | 1 | held half | 2.5 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Mk look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Mk wipe, and on which day?
Mk wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 10 hours ago.
About the server
Which Rust version is Mk on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Mk. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Mk, and is it online?
Mk is offline at the moment; the last time it was seen was 40 hours ago. It spent 23 of the last 7 full days' 168 hours up, 14% of the time. The first record Rust Insights has of it is 19 September 2026.
Where does Mk run from?
There is no region published for Mk. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 192.159.176.250:28015.
Server tags
What is meant by each tag on Mk?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Mk publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Mk?
Mk appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Mk right now?
Mk is offline at the moment; the last sighting was 40 hours ago. A weekly average of 1 players goes with a peak of 1. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Mk place?
The player-hours ranking for the last seven days puts Mk at #6,489, among the top 29% of all ranked servers.
Map and rules
How is Mk configured, and what rules apply?
No gather rate appears in the name of Mk. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Mk?
The game generates the map on Mk, which is procedural.
Join
How do you connect to Mk?
Open the console with F1 in Rust and enter client.connect 192.159.176.250:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.