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Rust Insights

Server profile · EU

[EU/SWE] Playstar - TRIO

Online, with 0 of 100 players on; ranked #8,494 of every public Rust server, the top 38%. It last wiped 13d ago.

Filed under weekly wipes vanillaoxidepremium
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 1
#8,494ranktop 38% · #2137 in EU
13d agolast wipeweekly schedule
17hnext wipeThu 29 Oct, 16:52 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0009:0018:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 16:52 UTC, in 17h. Its weekly schedule tag · low confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 17hThu 29 Oct, 16:52 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 16:52 UTC
  4. 21d 17hThu 19 Nov, 16:52 UTC
  5. 28d 17hThu 26 Nov, 16:52 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 17hThu 10 Dec, 16:52 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:52 UTC13d ago 2 – running 0
Fri 2 Oct, 01:49 UTC26d ago 3 halved by day 3 13.6 days 0
Thu 17 Sep, 17:03 UTC41d ago 2 halved by day 1 14.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328/375
  2. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
  5. Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average48/100
  6. Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average24/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [EU/SWE] Playstar - TRIO look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

How often does [EU/SWE] Playstar - TRIO wipe, and on which day?

Its tag sets the prediction: too few wipes on [EU/SWE] Playstar - TRIO are on record to confirm the schedule. Thursday 29 October at 16:52 UTC is when the next wipe is due. 13 days 6 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server

Does [EU/SWE] Playstar - TRIO hold a steady frame rate?

Server fps averaged 24 over 48 hours; the lowest reading was 12. The world held a peak of 76,718 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,266 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [EU/SWE] Playstar - TRIO?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [EU/SWE] Playstar - TRIO. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [EU/SWE] Playstar - TRIO, and is it up at the moment?

At the time of this check [EU/SWE] Playstar - TRIO is online. About 19 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [EU/SWE] Playstar - TRIO run from?

With its EU tag, [EU/SWE] Playstar - TRIO lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 192.121.44.93:28016.

Lists and tags

How should you read the tags listed for [EU/SWE] Playstar - TRIO?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Find it in the browser under Europe are what [EU/SWE] Playstar - TRIO publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [EU/SWE] Playstar - TRIO appear?

[EU/SWE] Playstar - TRIO appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Player counts

How many players are on [EU/SWE] Playstar - TRIO right now?

Of its 100 slots, [EU/SWE] Playstar - TRIO currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

How does [EU/SWE] Playstar - TRIO compare with other Rust servers in the ranking?

On the seven-day player-hours measure, [EU/SWE] Playstar - TRIO is #8,494, in the top 38% of all ranked servers and #2,137 in Europe.

Settings and rules

What settings and rules apply on [EU/SWE] Playstar - TRIO?

Nothing about gather rate is given in the name of [EU/SWE] Playstar - TRIO. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. You need Rust's premium status to get in. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU/SWE] Playstar - TRIO?

The game generates the map on [EU/SWE] Playstar - TRIO: procedural, size 3,600, seed 2026. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto [EU/SWE] Playstar - TRIO?

Open the console with F1 in Rust and enter client.connect 192.121.44.93:28016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You need Rust's premium status to get in. You will find its website at https://discord.com/invite/gxJm7Pv.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.