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Server profile · EU

[EU/SWE] Playstar - SOLO - LARGE MAP

Online, with 4 of 50 players on; ranked #916 of every public Rust server, the top 4%. It last wiped 12d ago.

Filed under biweekly wipes vanillaoxidepremium
Launch Rust and join Website
The server's own banner, as it publishes it.
4/ 50 players now 8% full
117-day averagepeak 26
#916ranktop 4% · #397 in EU
12d agolast wipebiweekly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152008:0017:0002:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608008:0017:0002:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
32 wipe-day peak players, last three wipes
0% crowd held else halves by day 9

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hThu 12 Nov, 16:39 UTC
  3. 36d 11hThu 3 Dec, 19:00 UTCFW
  4. 43d 9hThu 10 Dec, 16:39 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC12d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW26d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC40d ago 28 halved by day 10 14.1 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average31/200
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 152 on average19/100
  3. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 37 on average8/200
  4. Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 26 on average4/200
  5. РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 21 on average3/200
  6. Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 20 on average4/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [EU/SWE] Playstar - SOLO - LARGE MAP, what happens on wipe day?

The average busiest point of its recent wipes was 32 players. 28 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 9.

When does [EU/SWE] Playstar - SOLO - LARGE MAP wipe, and how often?

The wipe rhythm on [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 14 hours have passed since its current world was created. The tags give wipes as every two weeks.

About the server

How well does [EU/SWE] Playstar - SOLO - LARGE MAP perform?

Average server fps over the last 48 hours was 56, with a floor of 40. The world held a peak of 192,363 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,935 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [EU/SWE] Playstar - SOLO - LARGE MAP?

Running on Linux, [EU/SWE] Playstar - SOLO - LARGE MAP is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [EU/SWE] Playstar - SOLO - LARGE MAP, and is it up at the moment?

At the time of this check [EU/SWE] Playstar - SOLO - LARGE MAP is online. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [EU/SWE] Playstar - SOLO - LARGE MAP?

The EU tag is how [EU/SWE] Playstar - SOLO - LARGE MAP places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 192.121.44.42:28016.

Tags

How should you read the tags listed for [EU/SWE] Playstar - SOLO - LARGE MAP?

These tags come from [EU/SWE] Playstar - SOLO - LARGE MAP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [EU/SWE] Playstar - SOLO - LARGE MAP turn up among the Rust Insights lists and filters?

[EU/SWE] Playstar - SOLO - LARGE MAP appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Population history

How many players are on [EU/SWE] Playstar - SOLO - LARGE MAP right now, and how does that number move?

Of its 50 slots, [EU/SWE] Playstar - SOLO - LARGE MAP currently has 4 filled. Over the past week it peaked at 26 and averaged 11 players. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 12 players.

How does [EU/SWE] Playstar - SOLO - LARGE MAP compare with other Rust servers in the ranking?

On the seven-day player-hours measure, [EU/SWE] Playstar - SOLO - LARGE MAP is #916, in the top 4% of all ranked servers and #397 in Europe.

Rules and settings

What settings and rules apply on [EU/SWE] Playstar - SOLO - LARGE MAP?

Nothing about gather rate is given in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Rust's premium status is required to join. VAC is on: Valve's anti-cheat is active.

Which map is live on [EU/SWE] Playstar - SOLO - LARGE MAP?

[EU/SWE] Playstar - SOLO - LARGE MAP runs a procedural map of size 5,000 with seed 3587689, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto [EU/SWE] Playstar - SOLO - LARGE MAP?

Type client.connect 192.121.44.42:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Rust's premium status is required to join. You will find its website at https://discord.com/invite/gxJm7Pv.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.