Server profile · EU
[EU/SWE] Playstar - TRIO - LARGE
Online, with 0 of 100 players on; ranked #4,481 of every public Rust server, the top 20%. It last wiped 13d ago.
Online EU 192.121.44.103:28016 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 16:47 UTC, in 7h. Its weekly schedule tag · low confidence
Coming wipes
- 7hThu 29 Oct, 16:47 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 14d 7hThu 12 Nov, 16:47 UTC
- 21d 7hThu 19 Nov, 16:47 UTC
- 28d 7hThu 26 Nov, 16:47 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 42d 7hThu 10 Dec, 16:47 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:47 UTC13d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:43 UTC27d ago | 2 | held half | 13.6 days | 0 |
| Thu 17 Sep, 16:49 UTC41d ago | 3 | halved by day 3 | 14.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|282/375
- Rusty Moose |EU Main|28/250
- Rustoria.co - EU Main27/250
- Rustafied.com - EU Friday45/100
- Rustafied.com - EU Main37/100
- Magic Rust — Main | Kлaccикa x1 | Pyccкий47/100
The short version
Quick answers
From the figures on this page.
Wipe days
What does [EU/SWE] Playstar - TRIO - LARGE look like once wipe day arrives?
Recent wipes peaked at 2 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.
When does [EU/SWE] Playstar - TRIO - LARGE wipe, and how often?
Too few wipes are on record for [EU/SWE] Playstar - TRIO - LARGE to confirm its schedule, so the tag guides the prediction. A wipe is expected on Thursday 29 October at 16:47 UTC. The world you are playing on now was made 13 days 16 hours ago. The tags list wipes as weekly.
Server
Does [EU/SWE] Playstar - TRIO - LARGE hold a steady frame rate?
Server fps averaged 56 over 48 hours; the lowest reading was 51. At its highest the entity count reached 146,102: buildings, deployables and everything else. It drew as much as 4,133 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is [EU/SWE] Playstar - TRIO - LARGE on?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - TRIO - LARGE runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [EU/SWE] Playstar - TRIO - LARGE, and is it up at the moment?
[EU/SWE] Playstar - TRIO - LARGE is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for [EU/SWE] Playstar - TRIO - LARGE?
With its EU tag, [EU/SWE] Playstar - TRIO - LARGE lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 192.121.44.103:28016.
Lists and tags
What is meant by each tag on [EU/SWE] Playstar - TRIO - LARGE?
When the game's server browser reads [EU/SWE] Playstar - TRIO - LARGE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [EU/SWE] Playstar - TRIO - LARGE turn up among the Rust Insights lists and filters?
These Rust Insights lists include [EU/SWE] Playstar - TRIO - LARGE: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Population
What does the population of [EU/SWE] Playstar - TRIO - LARGE look like?
Of its 100 slots, [EU/SWE] Playstar - TRIO - LARGE currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 3. Its strongest hour in the past 48 was 04:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does [EU/SWE] Playstar - TRIO - LARGE place?
On the seven-day player-hours measure, [EU/SWE] Playstar - TRIO - LARGE is #4,481, in the top 20% of all ranked servers and #1,587 in Europe.
Settings and rules
What are the settings and rules for [EU/SWE] Playstar - TRIO - LARGE?
The name of [EU/SWE] Playstar - TRIO - LARGE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugins: Oxide run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. You need Rust's premium status to get in. Anti-cheat: VAC, from Valve, is on.
What is the map on [EU/SWE] Playstar - TRIO - LARGE?
Size 5,000 and seed 469673 define the procedural map on [EU/SWE] Playstar - TRIO - LARGE, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join [EU/SWE] Playstar - TRIO - LARGE?
To connect, start Rust and enter client.connect 192.121.44.103:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You need Rust's premium status to get in. https://discord.com/invite/gxJm7Pv is its website.
