Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,102 of every public Rust server, the top 59%. It last wiped 14d ago.
Offline 191.217.217.247:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does nameserver wipe, and how often?
The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 14 hours ago.
About the server
Which Rust version is nameserver on?
Running on Windows, nameserver is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
nameserver is offline at the moment; the last time it was seen was 2 days 4 hours ago. The last 7 full days gave 3 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 14 October 2026.
In which location does nameserver sit?
There is no region published for nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 191.217.217.247:28015 is where it answers.
Lists and tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 2 days 4 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #13,102, within the top 59% of the ranked field.
Rules and settings
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
Join
What is the way to join nameserver?
To connect, start Rust and enter client.connect 191.217.217.247:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.