Server profile
nameserver
Offline, with 0 of 15 players on; ranked #13,708 of every public Rust server, the top 62%. It last wiped 13d ago.
Offline 191.217.216.255:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days 5 hours ago.
Server
On what version does nameserver currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
Has nameserver stayed online, and is it up now?
nameserver is offline at the moment; the last time it was seen was 3 days 23 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 18 October 2026.
Where does nameserver run from?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 191.217.216.255:28015.
Tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of nameserver look like?
nameserver was last seen 3 days 23 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #13,708, inside the top 62% of ranked servers.
Rules and settings
What are the settings and rules for nameserver?
The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
How do you connect to nameserver?
To connect, start Rust and enter client.connect 191.217.216.255:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.