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Rust Insights

Server profile

My Private server

Offline, with 0 of 10 players on; ranked #14,329 of every public Rust server, the top 64%. It last wiped 21d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#14,329ranktop 64%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:07 UTC22d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average159/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at My Private server?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does My Private server wipe, and how often?

Its rhythm cannot be read yet: My Private server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 21 days 23 hours have passed since its current world was created.

About the server

On what version does My Private server currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for My Private server. Joining needs your game on the same protocol, which Steam updates for you.

Has My Private server stayed online, and is it up now?

My Private server is offline at the moment; the last time it was seen was 21 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 7 October 2026.

What location is listed for My Private server?

There is no region published for My Private server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 191.123.114.129:28015 is where it answers.

Server tags

How should you read the tags listed for My Private server?

When the game's server browser reads My Private server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does My Private server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry My Private server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What does the population of My Private server look like?

My Private server is offline at the moment; the last sighting was 21 days 23 hours ago.

Where does My Private server sit in the rankings?

On player hours for the last seven days, My Private server sits at #14,329, inside the top 64% of ranked servers.

Map and rules

What settings and rules apply on My Private server?

No gather rate appears in the name of My Private server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on My Private server?

A procedural map, generated by the game, is what My Private server runs.

Join

What is the way to join My Private server?

To connect, start Rust and enter client.connect 191.123.114.129:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.