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Rust Insights

Server profile

My Rust server | Powered by AMP

Offline, with 0 of 100 players on; ranked #15,225 of every public Rust server, the top 70%. It last wiped 21d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,225ranktop 70%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average137/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average127/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average124/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does My Rust server | Powered by AMP wipe, and how often?

Its rhythm cannot be read yet: My Rust server | Powered by AMP has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 12 hours have passed since its current world was created.

About the server

What Rust version is live on My Rust server | Powered by AMP?

Running on Windows, My Rust server | Powered by AMP is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is My Rust server | Powered by AMP, and is it up at the moment?

Offline at the moment, My Rust server | Powered by AMP was last seen 13 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.

Where does My Rust server | Powered by AMP run from?

A region is not published by My Rust server | Powered by AMP. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 189.75.178.90:28015.

Lists and tags

Which meanings sit behind the tags on My Rust server | Powered by AMP?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what My Rust server | Powered by AMP publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Rust server | Powered by AMP turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Rust server | Powered by AMP: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 13 days ago.

How does My Rust server | Powered by AMP compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #15,225, among the top 70% of all ranked servers.

Settings and rules

How is My Rust server | Powered by AMP configured, and what rules apply?

The name of My Rust server | Powered by AMP does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on My Rust server | Powered by AMP?

The game generates the map on My Rust server | Powered by AMP, which is procedural.

Connecting

What is the way to join My Rust server | Powered by AMP?

Type client.connect 189.75.178.90:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.