Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on; ranked #10,073 of every public Rust server, the top 46%. It last wiped 13d ago.
Offline 189.28.80.65:28015 checked 4h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Name of Server as Shown on the Client Server List wipe, and how often?
The record of Name of Server as Shown on the Client Server List's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 13 days have passed since its current world was created.
Server details
On what version does Name of Server as Shown on the Client Server List currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Name of Server as Shown on the Client Server List. You can only join if your game is on the same protocol; Steam handles that update.
Has Name of Server as Shown on the Client Server List stayed online, and is it up now?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 4 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. On 15 October 2026 is when Rust Insights first saw it.
What location is listed for Name of Server as Shown on the Client Server List?
There is no region published for Name of Server as Shown on the Client Server List. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 189.28.80.65:28015.
Server tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 4 hours ago. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 1 players.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
The player-hours ranking for the last seven days puts Name of Server as Shown on the Client Server List at #10,073, among the top 46% of all ranked servers.
Map and rules
What are the settings and rules for Name of Server as Shown on the Client Server List?
Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Name of Server as Shown on the Client Server List?
The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.
Join
How do you connect to Name of Server as Shown on the Client Server List?
Type client.connect 189.28.80.65:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.