Server profile
Server_pugoso
Offline, with 0 of 50 players on; ranked #15,805 of every public Rust server, the top 66%. It last wiped 35d ago.
Offline 189.183.244.49:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Server_pugoso wipe, and on which day?
The record of Server_pugoso's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 35 days 10 hours have passed since its current world was created.
Server details
On what version does Server_pugoso currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Server_pugoso. The same protocol is required to join, and Steam takes care of updating it.
Has Server_pugoso stayed online, and is it up now?
The last sighting of Server_pugoso was 29 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 24 September 2026 is when Rust Insights first saw it.
What location is listed for Server_pugoso?
There is no region published for Server_pugoso. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 189.183.244.49:28015.
Lists and tags
Which meanings sit behind the tags on Server_pugoso?
When the game's server browser reads Server_pugoso, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Server_pugoso?
The Rust Insights lists that carry Server_pugoso are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Server_pugoso right now, and how does that number move?
Server_pugoso was last seen 29 days 20 hours ago and is offline right now.
How does Server_pugoso compare with other Rust servers in the ranking?
Player hours over seven days put Server_pugoso at #15,805, within the top 66% of the ranked field.
Rules and settings
What settings and rules apply on Server_pugoso?
The name of Server_pugoso does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on Server_pugoso?
The map on Server_pugoso is procedural and the game generates it.
How to join
How do you connect to Server_pugoso?
To connect, start Rust and enter client.connect 189.183.244.49:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.