Server profile
Teste
Offline, with 0 of 200 players on; ranked #15,602 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 189.127.164.243:28215 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Teste wipe, and how often?
The record of Teste's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 17 days 13 hours ago.
Server details
On what version does Teste currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Teste. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Teste, and is it online?
The last sighting of Teste was 17 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.
Where does Teste run from?
A region is not published by Teste. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 189.127.164.243:28215.
Server tags
What is meant by each tag on Teste?
These tags come from Teste and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Teste appear?
The Rust Insights lists that carry Teste are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Teste right now, and how does that number move?
Teste is offline at the moment; the last sighting was 17 days 11 hours ago.
How does Teste compare with other Rust servers in the ranking?
On player hours for the last seven days, Teste sits at #15,602, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for Teste?
The name of Teste does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Teste?
A procedural map, generated by the game, is what Teste runs.
How to join
How can you get onto Teste?
To connect, start Rust and enter client.connect 189.127.164.243:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.