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Rust Insights

Server profile

hartzocken.net | solo/duo/trio/quadro

Online, with 0 of 100 players on; ranked #14,994 of every public Rust server, the top 68%. It last wiped 26d ago.

Filed under quad vanilla
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#14,994ranktop 68%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 68% of all ranked servers, and #612 of the quad servers (top 74%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:58 UTC26d ago 1 – running 0
Thu 17 Sep, 16:52 UTC41d ago 1 halved by day 5 15 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 122 on average147/250
  2. [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average274/300
  3. WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average34/200
  4. Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 32 on average7/100
  5. [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | BiweeklEU · quad · biweekly · 25 on average12/150
  6. 『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average0/200

The short version

Quick answers

From the figures on this page.

Wipe days

On hartzocken.net | solo/duo/trio/quadro, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 4 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.

On what schedule does hartzocken.net | solo/duo/trio/quadro wipe?

Its rhythm cannot be read yet: hartzocken.net | solo/duo/trio/quadro has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 4 hours have passed since its current world was created.

Server

What Rust version is live on hartzocken.net | solo/duo/trio/quadro?

Rust network protocol 2635 and build 168909 on Linux is what hartzocken.net | solo/duo/trio/quadro runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is hartzocken.net | solo/duo/trio/quadro, and is it up at the moment?

Right now hartzocken.net | solo/duo/trio/quadro is up and running. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does hartzocken.net | solo/duo/trio/quadro sit?

There is no region published for hartzocken.net | solo/duo/trio/quadro. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 188.94.255.8:28015.

Lists and tags

How should you read the tags listed for hartzocken.net | solo/duo/trio/quadro?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules are what hartzocken.net | solo/duo/trio/quadro publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does hartzocken.net | solo/duo/trio/quadro turn up among the Rust Insights lists and filters?

hartzocken.net | solo/duo/trio/quadro appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

Population

How many players are on hartzocken.net | solo/duo/trio/quadro right now?

Of its 100 slots, hartzocken.net | solo/duo/trio/quadro currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 0 players on average.

Where does hartzocken.net | solo/duo/trio/quadro sit in the rankings?

On player hours for the last seven days, hartzocken.net | solo/duo/trio/quadro sits at #14,994, inside the top 68% of ranked servers. Within its quad group, the position is #612.

Map and rules

What are the settings and rules for hartzocken.net | solo/duo/trio/quadro?

The name of hartzocken.net | solo/duo/trio/quadro does not state a gather rate. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is off.

What is the map on hartzocken.net | solo/duo/trio/quadro?

A procedural map, generated by the game, is what hartzocken.net | solo/duo/trio/quadro runs.

Join

How can you get onto hartzocken.net | solo/duo/trio/quadro?

Open the console with F1 in Rust and enter client.connect 188.94.255.8:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.