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Rust Insights

Server profile

PVE2day|PVP2day|X5 JUST WIPED

Online, with 0 of 120 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 3d ago.

Filed under 5x moddedoxidepve
Launch Rust and join
0/ 120 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
33% crowd held else halves by day 1.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:31 UTC3d ago 0 – running 0
Fri 16 Oct, 13:57 UTC12d ago 1 halved by day 2 8.9 days 0
Fri 9 Oct, 19:24 UTC19d ago 1 halved by day 1 6.8 days 1
Sat 3 Oct, 15:53 UTC25d ago 1 held half 6.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1groups of 10+ · 5x · weekly · 50 on average36/200
  2. [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 46 on average1/100
  3. Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 34 on average28/150
  4. Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average20/150
  5. Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 20 on average49/100
  6. BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 13 on average15/100

The short version

Quick answers

From the figures on this page.

Wipe days

On PVE2day|PVP2day|X5 JUST WIPED, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 33% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.5.

On what schedule does PVE2day|PVP2day|X5 JUST WIPED wipe?

No next wipe can be predicted for PVE2day|PVP2day|X5 JUST WIPED, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 days 22 hours have passed since its current world was created.

About the server

How well does PVE2day|PVP2day|X5 JUST WIPED perform?

Server fps averaged 148 over 48 hours; the lowest reading was 15. Buildings, deployables and the rest took the entity count as high as 68,990. It drew as much as 2,356 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does PVE2day|PVP2day|X5 JUST WIPED currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for PVE2day|PVP2day|X5 JUST WIPED. Joining needs your game on the same protocol, which Steam updates for you.

Has PVE2day|PVP2day|X5 JUST WIPED stayed online, and is it up now?

Right now PVE2day|PVP2day|X5 JUST WIPED is up and running. Going by the uptime figure it gives, its last restart was around 20 hours ago. The last 7 full days gave 123 of 168 hours up, or 73% of the time. On 3 October 2026 is when Rust Insights first saw it.

In which location does PVE2day|PVP2day|X5 JUST WIPED sit?

No region is published by PVE2day|PVP2day|X5 JUST WIPED. Rust Insights reports the location a server declares, not the physical place of the machine. 188.40.72.247:28015 is where it answers.

Tags

Which meanings sit behind the tags on PVE2day|PVP2day|X5 JUST WIPED?

These tags come from PVE2day|PVP2day|X5 JUST WIPED and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does PVE2day|PVP2day|X5 JUST WIPED appear?

The Rust Insights lists that carry PVE2day|PVP2day|X5 JUST WIPED are 5x Rust servers, explained, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Player counts

What does the population of PVE2day|PVP2day|X5 JUST WIPED look like?

At the time of this refresh, PVE2day|PVP2day|X5 JUST WIPED holds 0 players on 120 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does PVE2day|PVP2day|X5 JUST WIPED place?

Player hours over seven days put PVE2day|PVP2day|X5 JUST WIPED at #15,338, within the top 69% of the ranked field.

Settings and rules

What are the settings and rules for PVE2day|PVP2day|X5 JUST WIPED?

Going by its name, PVE2day|PVP2day|X5 JUST WIPED gathers at 5x. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on PVE2day|PVP2day|X5 JUST WIPED?

PVE2day|PVP2day|X5 JUST WIPED runs a procedural map of size 3,500 with seed 5551234, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto PVE2day|PVP2day|X5 JUST WIPED?

To connect, start Rust and enter client.connect 188.40.72.247:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players 120 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.