Server profile
mK PVE Dev Server
Offline, with 0 of 10 players on; ranked #16,015 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 188.40.110.20:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does mK PVE Dev Server wipe, and how often?
Too few wipes are on record for mK PVE Dev Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 29 days 14 hours ago.
About the server
On what version does mK PVE Dev Server currently run?
Running on Linux, mK PVE Dev Server is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
How reliable is mK PVE Dev Server, and is it up at the moment?
Offline at the moment, mK PVE Dev Server was last seen 25 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does mK PVE Dev Server run from?
No region is published by mK PVE Dev Server. Rust Insights reports the location a server declares, not the physical place of the machine. 188.40.110.20:28015 is where it answers.
Server tags
How should you read the tags listed for mK PVE Dev Server?
These tags come from mK PVE Dev Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does mK PVE Dev Server turn up among the Rust Insights lists and filters?
mK PVE Dev Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on mK PVE Dev Server right now?
mK PVE Dev Server is offline at the moment; the last sighting was 25 days 9 hours ago.
Where does mK PVE Dev Server sit in the rankings?
The player-hours ranking for the last seven days puts mK PVE Dev Server at #16,015, among the top 70% of all ranked servers.
Rules and settings
What are the settings and rules for mK PVE Dev Server?
Nothing about gather rate is given in the name of mK PVE Dev Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on mK PVE Dev Server?
mK PVE Dev Server runs a procedural map of size 3,500 with seed 12345, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join mK PVE Dev Server?
Type client.connect 188.40.110.20:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.