Server profile
nameserver
Offline, with 0 of 15 players on; ranked #14,261 of every public Rust server, the top 64%. It last wiped 24d ago.
Offline 188.35.0.50:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 1 hours ago.
Server details
What Rust version is live on nameserver?
The Rust build is network protocol 2634 and build 166652, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
The last sighting of nameserver was 23 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
Where does nameserver run from?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 188.35.0.50:28015.
Server tags
Which meanings sit behind the tags on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on nameserver right now?
nameserver was last seen 23 days 23 hours ago and is offline right now.
In the ranking of Rust servers, where does nameserver place?
The player-hours ranking for the last seven days puts nameserver at #14,261, among the top 64% of all ranked servers.
Settings and rules
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
How to join
What is the way to join nameserver?
Type client.connect 188.35.0.50:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.