Server profile
TroubleChute
Offline, with 0 of 10 players on; ranked #12,595 of every public Rust server, the top 57%. It last wiped 21d ago.
Offline 188.255.236.151:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TroubleChute wipe, and how often?
Too few wipes are on record for TroubleChute to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 8 hours ago.
About the server
Which Rust version is TroubleChute on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TroubleChute. Joining needs your game on the same protocol, which Steam updates for you.
Has TroubleChute stayed online, and is it up now?
Offline at the moment, TroubleChute was last seen 2 days 3 hours ago. That works out at 0 of 24 hours up, 0%, across the last 1 full day. The first record Rust Insights has of it is 25 October 2026.
What location is listed for TroubleChute?
No region is published by TroubleChute. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 188.255.236.151:28015 is where it answers.
Server tags
Which meanings sit behind the tags on TroubleChute?
These tags come from TroubleChute and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TroubleChute appear?
The Rust Insights lists that carry TroubleChute are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of TroubleChute look like?
TroubleChute is offline at the moment; the last sighting was 2 days 3 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
Where does TroubleChute sit in the rankings?
The player-hours ranking for the last seven days puts TroubleChute at #12,595, among the top 57% of all ranked servers.
Rules and settings
What settings and rules apply on TroubleChute?
The name of TroubleChute does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on TroubleChute?
The game generates the map on TroubleChute, which is procedural.
Connecting
How do you connect to TroubleChute?
Open the console with F1 in Rust and enter client.connect 188.255.236.151:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.