Server profile
Rustzin - Test Server
Offline, with 0 of 10 players on; ranked #15,101 of every public Rust server, the top 70%. It last wiped 15d ago.
Offline 188.255.171.118:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Rustzin - Test Server wipe, and on which day?
Its rhythm cannot be read yet: Rustzin - Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 15 days 22 hours ago.
Server
On what version does Rustzin - Test Server currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Rustzin - Test Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rustzin - Test Server, and is it online?
The last sighting of Rustzin - Test Server was 13 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.
In which location does Rustzin - Test Server sit?
A region is not published by Rustzin - Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 188.255.171.118:28015.
Lists and tags
Which meanings sit behind the tags on Rustzin - Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Rustzin - Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rustzin - Test Server turn up among the Rust Insights lists and filters?
Rustzin - Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rustzin - Test Server right now?
Rustzin - Test Server was last seen 13 days 6 hours ago and is offline right now.
In the ranking of Rust servers, where does Rustzin - Test Server place?
The player-hours ranking for the last seven days puts Rustzin - Test Server at #15,101, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on Rustzin - Test Server?
The name of Rustzin - Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Rustzin - Test Server?
The map on Rustzin - Test Server is procedural and the game generates it.
Connecting
How can you get onto Rustzin - Test Server?
Type client.connect 188.255.171.118:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.