Server profile
TEST
Offline, with 1 of 10 players on; ranked #8,260 of every public Rust server, the top 37%. It last wiped 9d ago.
Offline 188.244.249.48:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 9 days 9 hours ago.
Server
On what version does TEST currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST, and is it online?
Offline at the moment, TEST was last seen 3 days 8 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. The first record Rust Insights has of it is 26 October 2026.
What location is listed for TEST?
A region is not published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.244.249.48:28015 is where it answers.
Lists and tags
What is meant by each tag on TEST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
These Rust Insights lists include TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on TEST right now?
The last time TEST was seen online was 3 days 8 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does TEST place?
The player-hours ranking for the last seven days puts TEST at #8,260, among the top 37% of all ranked servers.
Map and rules
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
How to join
How can you get onto TEST?
To connect, start Rust and enter client.connect 188.244.249.48:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.