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Rust Insights

Server profile

IKS[211 Devblog]

Offline, with 0 of 10 players on; ranked #14,786 of every public Rust server, the top 67%. It last wiped 17d ago.

Filed under modded
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#14,786ranktop 67%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average34/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average44/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average41/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average43/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does IKS[211 Devblog] wipe, and on which day?

Too few wipes are on record for IKS[211 Devblog] to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 7 hours have passed since its current world was created.

About the server

What Rust version is live on IKS[211 Devblog]?

Running on Windows, IKS[211 Devblog] is on Rust network protocol 2164. Joining needs your game on the same protocol, which Steam updates for you.

Has IKS[211 Devblog] stayed online, and is it up now?

IKS[211 Devblog] is offline at the moment; the last time it was seen was 9 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 October 2026 is when Rust Insights first saw it.

Where does IKS[211 Devblog] run from?

No region is published by IKS[211 Devblog]. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 188.241.241.200:27015.

Tags

What is meant by each tag on IKS[211 Devblog]?

The tags mp10 (Max players): It holds 10 slots; v2164 (Protocol): Matching versions are required, and the protocol is 2164; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hb68d7370 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what IKS[211 Devblog] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature IKS[211 Devblog]?

IKS[211 Devblog] appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.

Player counts

What does the population of IKS[211 Devblog] look like?

IKS[211 Devblog] is offline at the moment; the last sighting was 9 days 16 hours ago.

How does IKS[211 Devblog] compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts IKS[211 Devblog] at #14,786, among the top 67% of all ranked servers.

Map and rules

How is IKS[211 Devblog] configured, and what rules apply?

The name of IKS[211 Devblog] does not state a gather rate. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Anti-cheat: VAC, from Valve, is off.

Connecting

What is the way to join IKS[211 Devblog]?

To connect, start Rust and enter client.connect 188.241.241.200:27015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players It holds 10 slots.
v2164
Protocol Matching versions are required, and the protocol is 2164.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hb68d7370
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
stok
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.