Server profile
TEST
Offline, with 1 of 10 players on; ranked #9,924 of every public Rust server, the top 45%. It last wiped 5d ago.
Offline 188.233.65.38:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Its rhythm cannot be read yet: TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 15 hours have passed since its current world was created.
Server details
On what version does TEST currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 2 days 18 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
What location is listed for TEST?
There is no region published for TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.233.65.38:28015 is where it answers.
Lists and tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 2 days 18 hours ago. Over the past week it peaked at 1 and averaged 1 players.
How does TEST compare with other Rust servers in the ranking?
Player hours over seven days put TEST at #9,924, within the top 45% of the ranked field.
Map and rules
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
Join
What is the way to join TEST?
Open the console with F1 in Rust and enter client.connect 188.233.65.38:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.