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Rust Insights

Server profile

My Domestic Pirate Server

Offline, with 0 of 50 players on; ranked #16,537 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#16,537ranktop 70%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average166/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does My Domestic Pirate Server wipe, and how often?

The record of My Domestic Pirate Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 23 hours have passed since its current world was created.

Server details

On what version does My Domestic Pirate Server currently run?

The Rust build is network protocol 2633 and build 165217, running on Windows, for My Domestic Pirate Server. The same protocol is required to join, and Steam takes care of updating it.

How reliable is My Domestic Pirate Server, and is it up at the moment?

Offline at the moment, My Domestic Pirate Server was last seen 27 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 1 October 2026.

What location is listed for My Domestic Pirate Server?

A region is not published by My Domestic Pirate Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 188.190.156.22:28015.

Server tags

What is meant by each tag on My Domestic Pirate Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what My Domestic Pirate Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Domestic Pirate Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Domestic Pirate Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on My Domestic Pirate Server right now?

The last time My Domestic Pirate Server was seen online was 27 days 23 hours ago, and it is offline now.

How does My Domestic Pirate Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts My Domestic Pirate Server at #16,537, among the top 70% of all ranked servers.

Map and rules

What settings and rules apply on My Domestic Pirate Server?

The name of My Domestic Pirate Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.

What is the map on My Domestic Pirate Server?

The game generates the map on My Domestic Pirate Server, which is procedural.

Connecting

How can you get onto My Domestic Pirate Server?

To connect, start Rust and enter client.connect 188.190.156.22:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.