Server profile
DevHev Local
Offline, with 1 of 50 players on; ranked #14,511 of every public Rust server, the top 61%. It last wiped 55d ago.
Offline 188.187.132.165:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does DevHev Local wipe, and how often?
Its rhythm cannot be read yet: DevHev Local has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 55 days 19 hours ago.
About the server
On what version does DevHev Local currently run?
Rust network protocol 2633 and build 162929 on Windows is what DevHev Local runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for DevHev Local, and is it online?
The last sighting of DevHev Local was 31 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for DevHev Local?
There is no region published for DevHev Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.187.132.165:28015 is where it answers.
Lists and tags
How should you read the tags listed for DevHev Local?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what DevHev Local publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does DevHev Local turn up among the Rust Insights lists and filters?
These Rust Insights lists include DevHev Local: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on DevHev Local right now?
DevHev Local was last seen 31 days 20 hours ago and is offline right now.
How does DevHev Local compare with other Rust servers in the ranking?
Player hours over seven days put DevHev Local at #14,511, within the top 61% of the ranked field.
Map and rules
What settings and rules apply on DevHev Local?
No gather rate appears in the name of DevHev Local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on DevHev Local?
The map on DevHev Local is procedural and the game generates it.
Connecting
How can you get onto DevHev Local?
Open the console with F1 in Rust and enter client.connect 188.187.132.165:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.