Server profile
ServerName
Offline, with 1 of 5 players on; ranked #14,491 of every public Rust server, the top 63%. It last wiped 53d ago.
Offline 188.18.235.151:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 53 days 21 hours ago.
Server details
On what version does ServerName currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
Offline at the moment, ServerName was last seen 36 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 September 2026.
What location is listed for ServerName?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 188.18.235.151:28015.
Tags
What is meant by each tag on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
The last time ServerName was seen online was 36 days 18 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #14,491, among the top 63% of all ranked servers.
Map and rules
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Join
How can you get onto ServerName?
Open the console with F1 in Rust and enter client.connect 188.18.235.151:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.