Server profile
ServerName
Offline, with 0 of 5 players on; ranked #16,976 of every public Rust server, the top 72%. It last wiped 53d ago.
Offline 188.18.230.209:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 53 days 22 hours ago.
Server
On what version does ServerName currently run?
Running on Windows, ServerName is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Has ServerName stayed online, and is it up now?
The last sighting of ServerName was 31 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 27 September 2026.
What location is listed for ServerName?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 188.18.230.209:28015.
Server tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
The last time ServerName was seen online was 31 days 23 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #16,976, within the top 72% of the ranked field.
Map and rules
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
How to join
How do you connect to ServerName?
To connect, start Rust and enter client.connect 188.18.230.209:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.