Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 25d ago.
Offline 188.170.74.215:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does nameserver wipe?
The record of nameserver's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 12 hours ago.
About the server
Which Rust version is nameserver on?
Running on Windows, nameserver is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
Has nameserver stayed online, and is it up now?
Offline at the moment, nameserver was last seen 3 days 11 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 188.170.74.215:28015 is where it answers.
Server tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 3 days 11 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #15,344, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for nameserver?
The name of nameserver does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 188.170.74.215:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.