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Rust Insights

Server profile

LinuxGSM UMV

Offline, with 1 of 50 players on; ranked #13,914 of every public Rust server, the top 64%. It last wiped 36d ago.

Filed under moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
1/ 50 players now 2% full
07-day averagepeak –
#13,914ranktop 64%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average282/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 238 on average215/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average126/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average14/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average61/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average18/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does LinuxGSM UMV wipe, and how often?

The record of LinuxGSM UMV's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 36 days 9 hours have passed since its current world was created.

Server details

Which Rust version is LinuxGSM UMV on?

Running on Linux, LinuxGSM UMV is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

How reliable is LinuxGSM UMV, and is it up at the moment?

LinuxGSM UMV is offline at the moment; the last time it was seen was 35 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 22 September 2026.

Where does LinuxGSM UMV run from?

A region is not published by LinuxGSM UMV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 188.165.231.80:28015.

Tags

Which meanings sit behind the tags on LinuxGSM UMV?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what LinuxGSM UMV publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does LinuxGSM UMV turn up among the Rust Insights lists and filters?

LinuxGSM UMV appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of LinuxGSM UMV look like?

The last time LinuxGSM UMV was seen online was 35 days 1 hours ago, and it is offline now.

Where does LinuxGSM UMV sit in the rankings?

The player-hours ranking for the last seven days puts LinuxGSM UMV at #13,914, among the top 64% of all ranked servers.

Settings and rules

What settings and rules apply on LinuxGSM UMV?

Nothing about gather rate is given in the name of LinuxGSM UMV. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on LinuxGSM UMV?

LinuxGSM UMV runs a procedural map of size 5,000 with seed 2142555514, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to LinuxGSM UMV?

Open the console with F1 in Rust and enter client.connect 188.165.231.80:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.