Server profile
MIR
Offline, with 1 of 500 players on; ranked #12,984 of every public Rust server, the top 59%. It last wiped 11d ago.
Offline 188.163.80.249:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does MIR wipe?
Its rhythm cannot be read yet: MIR has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 11 days 14 hours have passed since its current world was created.
Server details
On what version does MIR currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for MIR. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for MIR, and is it online?
MIR is offline at the moment; the last time it was seen was 11 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for MIR?
There is no region published for MIR. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.163.80.249:28015 is where it answers.
Server tags
How should you read the tags listed for MIR?
These tags come from MIR and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does MIR turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry MIR are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on MIR right now?
MIR is offline at the moment; the last sighting was 11 days 8 hours ago.
In the ranking of Rust servers, where does MIR place?
The player-hours ranking for the last seven days puts MIR at #12,984, among the top 59% of all ranked servers.
Rules and settings
What are the settings and rules for MIR?
No gather rate appears in the name of MIR. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on MIR?
The map on MIR is procedural and the game generates it.
Connecting
What is the way to join MIR?
Type client.connect 188.163.80.249:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.