Server profile
[UA/EU] Private PvE | 5 Players
Offline, with 0 of 5 players on; ranked #15,982 of every public Rust server, the top 71%. It last wiped 34d ago.
Offline 188.163.0.243:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does [UA/EU] Private PvE | 5 Players wipe, and on which day?
Its rhythm cannot be read yet: [UA/EU] Private PvE | 5 Players has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 34 days 18 hours ago.
Server
Which Rust version is [UA/EU] Private PvE | 5 Players on?
Rust network protocol 2633 and build 165217 on Windows is what [UA/EU] Private PvE | 5 Players runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [UA/EU] Private PvE | 5 Players, and is it online?
The last sighting of [UA/EU] Private PvE | 5 Players was 34 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.
What location is listed for [UA/EU] Private PvE | 5 Players?
The name of [UA/EU] Private PvE | 5 Players points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.163.0.243:28015.
Tags
What is meant by each tag on [UA/EU] Private PvE | 5 Players?
These tags come from [UA/EU] Private PvE | 5 Players and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts5 (Group limit): Team size is capped at 5; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [UA/EU] Private PvE | 5 Players appear?
These Rust Insights lists include [UA/EU] Private PvE | 5 Players: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on [UA/EU] Private PvE | 5 Players right now?
The last time [UA/EU] Private PvE | 5 Players was seen online was 34 days 12 hours ago, and it is offline now.
How does [UA/EU] Private PvE | 5 Players compare with other Rust servers in the ranking?
Player hours over seven days put [UA/EU] Private PvE | 5 Players at #15,982, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on [UA/EU] Private PvE | 5 Players?
No gather rate appears in the name of [UA/EU] Private PvE | 5 Players. The group cap stands at 5 players. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on [UA/EU] Private PvE | 5 Players?
The game generates the map on [UA/EU] Private PvE | 5 Players, which is procedural.
Connecting
How do you connect to [UA/EU] Private PvE | 5 Players?
Type client.connect 188.163.0.243:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.