Server profile · EU
FAR: Chill PvE [EU Biweekly]
Online, with 0 of 50 players on; ranked #1,510 of every public Rust server, the top 7%. It last wiped 13d ago.
Online EU 147.93.126.229:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 18:15 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 18:15 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:15 UTC13d ago | 14 | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 12 | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 18:17 UTC41d ago | 18 | halved by day 6 | 14 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at FAR: Chill PvE [EU Biweekly]?
Recent wipes peaked at 15 players on average. The peak crowd on this wipe came 23 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.5.
On what schedule does FAR: Chill PvE [EU Biweekly] wipe?
The wipe rhythm on FAR: Chill PvE [EU Biweekly] is every 4 weeks on Thursday at 18:15 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 13 days 9 hours ago. According to its tags, wipes come every two weeks.
About the server
What does performance look like on FAR: Chill PvE [EU Biweekly]?
Average server fps over the last 48 hours was 27, with a floor of 9. The world held a peak of 137,916 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,642 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is FAR: Chill PvE [EU Biweekly] on?
Running on Linux, FAR: Chill PvE [EU Biweekly] is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for FAR: Chill PvE [EU Biweekly], and is it online?
Right now FAR: Chill PvE [EU Biweekly] is up and running. About 59 minutes ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does FAR: Chill PvE [EU Biweekly] run from?
With its EU tag, FAR: Chill PvE [EU Biweekly] lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 147.93.126.229:28015 is where it answers.
Server tags
Which meanings sit behind the tags on FAR: Chill PvE [EU Biweekly]?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts5 (Group limit): A team holds 5 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Find it in the browser under Europe are what FAR: Chill PvE [EU Biweekly] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does FAR: Chill PvE [EU Biweekly] turn up among the Rust Insights lists and filters?
FAR: Chill PvE [EU Biweekly] appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe, Rust PvE servers, live and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
How many players are on FAR: Chill PvE [EU Biweekly] right now, and how does that number move?
At the time of this refresh, FAR: Chill PvE [EU Biweekly] holds 0 players on 50 slots. A weekly average of 4 players goes with a peak of 17. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 7 players.
How does FAR: Chill PvE [EU Biweekly] compare with other Rust servers in the ranking?
On the seven-day player-hours measure, FAR: Chill PvE [EU Biweekly] is #1,510, in the top 7% of all ranked servers and #603 in Europe.
Rules and settings
How is FAR: Chill PvE [EU Biweekly] configured, and what rules apply?
Nothing about gather rate is given in the name of FAR: Chill PvE [EU Biweekly]. Up to 5 players can join one group. pve is the game mode, no fighting other players. You will find it listed under Community in the server browser. Carbon is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on FAR: Chill PvE [EU Biweekly]?
The game generates the map on FAR: Chill PvE [EU Biweekly]: procedural, size 4,250, seed 1869056560. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto FAR: Chill PvE [EU Biweekly]?
Type client.connect 147.93.126.229:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/ZTSQ43gcGV is its website.
