Server profile
Test server
Offline, with 1 of 1 players on; ranked #13,671 of every public Rust server, the top 61%. It last wiped 85d ago.
Offline 188.16.49.20:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test server wipe, and on which day?
The record of Test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 85 days 16 hours ago.
About the server
On what version does Test server currently run?
Rust network protocol 2633 and build 163207 on Windows is what Test server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test server, and is it online?
Offline at the moment, Test server was last seen 34 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.
What location is listed for Test server?
A region is not published by Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.16.49.20:28015 is where it answers.
Tags
How should you read the tags listed for Test server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Test server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test server?
The Rust Insights lists that carry Test server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Test server look like?
The last time Test server was seen online was 34 days 3 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test server place?
Player hours over seven days put Test server at #13,671, within the top 61% of the ranked field.
Rules and settings
How is Test server configured, and what rules apply?
The name of Test server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to Test server?
Open the console with F1 in Rust and enter client.connect 188.16.49.20:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.