Server profile
RFBench
Offline, with 0 of 10 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 188.154.61.10:28019 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does RFBench wipe, and on which day?
Its rhythm cannot be read yet: RFBench has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 3 days 3 hours have passed since its current world was created.
Server details
On what version does RFBench currently run?
Running on Windows, RFBench is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RFBench, and is it online?
RFBench is offline at the moment; the last time it was seen was 3 days 3 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. Rust Insights first logged this server on 26 October 2026.
In which location does RFBench sit?
A region is not published by RFBench. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 188.154.61.10:28019.
Lists and tags
What is meant by each tag on RFBench?
These tags come from RFBench and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RFBench appear?
These Rust Insights lists include RFBench: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of RFBench look like?
RFBench is offline at the moment; the last sighting was 3 days 3 hours ago. A seven-day average of 0 players puts the last week in context.
How does RFBench compare with other Rust servers in the ranking?
On player hours for the last seven days, RFBench sits at #15,327, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for RFBench?
Nothing about gather rate is given in the name of RFBench. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on RFBench?
The game generates the map on RFBench, which is procedural.
Join
What is the way to join RFBench?
Type client.connect 188.154.61.10:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.