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Rust Insights

Server profile

TEST - nie wchodzic

Offline, with 1 of 10 players on; ranked #14,544 of every public Rust server, the top 61%. It last wiped 33d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,544ranktop 61%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 26 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:55 UTC33d ago 1 – running 1
Sat 26 Sep, 08:41 UTC33d ago 1 – 0.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average55/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average105/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average339/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does TEST - nie wchodzic look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does TEST - nie wchodzic wipe?

Too few wipes are on record for TEST - nie wchodzic to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 33 days 3 hours have passed since its current world was created.

About the server

What Rust version is live on TEST - nie wchodzic?

Running on Windows, TEST - nie wchodzic is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for TEST - nie wchodzic, and is it online?

The last sighting of TEST - nie wchodzic was 32 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 25 September 2026.

In which location does TEST - nie wchodzic sit?

A region is not published by TEST - nie wchodzic. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 188.146.162.122:28015.

Tags

Which meanings sit behind the tags on TEST - nie wchodzic?

These tags come from TEST - nie wchodzic and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does TEST - nie wchodzic turn up among the Rust Insights lists and filters?

These Rust Insights lists include TEST - nie wchodzic: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on TEST - nie wchodzic right now, and how does that number move?

TEST - nie wchodzic is offline at the moment; the last sighting was 32 days 2 hours ago.

How does TEST - nie wchodzic compare with other Rust servers in the ranking?

On player hours for the last seven days, TEST - nie wchodzic sits at #14,544, inside the top 61% of ranked servers.

Map and rules

How is TEST - nie wchodzic configured, and what rules apply?

The name of TEST - nie wchodzic does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on TEST - nie wchodzic?

A procedural map, generated by the game, is what TEST - nie wchodzic runs.

Connecting

What is the way to join TEST - nie wchodzic?

To connect, start Rust and enter client.connect 188.146.162.122:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.