Server profile
RustDev
Offline, with 0 of 5 players on; ranked #13,539 of every public Rust server, the top 63%. It last wiped 15d ago.
Offline 188.143.106.52:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RustDev wipe?
Its rhythm cannot be read yet: RustDev has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 6 hours ago.
About the server
Which Rust version is RustDev on?
Rust network protocol 2634 and build 167584 on Windows is what RustDev runs. You can only join if your game is on the same protocol; Steam handles that update.
Has RustDev stayed online, and is it up now?
Offline at the moment, RustDev was last seen 13 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
Where does RustDev run from?
A region is not published by RustDev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.143.106.52:28015.
Lists and tags
How should you read the tags listed for RustDev?
These tags come from RustDev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RustDev turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry RustDev are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on RustDev right now?
RustDev was last seen 13 days 7 hours ago and is offline right now.
Where does RustDev sit in the rankings?
The player-hours ranking for the last seven days puts RustDev at #13,539, among the top 63% of all ranked servers.
Map and rules
What settings and rules apply on RustDev?
Nothing about gather rate is given in the name of RustDev. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on RustDev?
A procedural map, generated by the game, is what RustDev runs.
How to join
How do you connect to RustDev?
Open the console with F1 in Rust and enter client.connect 188.143.106.52:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.