Server profile
Sakh65 Rust (TEST)
Offline, with 0 of 10 players on; ranked #15,319 of every public Rust server, the top 70%. It last wiped 10d ago.
Offline 188.113.169.147:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 07:31 UTC10d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Sakh65 Rust (TEST) look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Sakh65 Rust (TEST) wipe?
Too few wipes are on record for Sakh65 Rust (TEST) to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days 15 hours have passed since its current world was created.
Server
Which Rust version is Sakh65 Rust (TEST) on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Sakh65 Rust (TEST). You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Sakh65 Rust (TEST), and is it online?
Offline at the moment, Sakh65 Rust (TEST) was last seen 10 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 18 October 2026.
What location is listed for Sakh65 Rust (TEST)?
There is no region published for Sakh65 Rust (TEST). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 188.113.169.147:28015.
Lists and tags
How should you read the tags listed for Sakh65 Rust (TEST)?
These tags come from Sakh65 Rust (TEST) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Sakh65 Rust (TEST) turn up among the Rust Insights lists and filters?
These Rust Insights lists include Sakh65 Rust (TEST): Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of Sakh65 Rust (TEST) look like?
Sakh65 Rust (TEST) was last seen 10 days 13 hours ago and is offline right now.
Where does Sakh65 Rust (TEST) sit in the rankings?
The player-hours ranking for the last seven days puts Sakh65 Rust (TEST) at #15,319, among the top 70% of all ranked servers.
Settings and rules
How is Sakh65 Rust (TEST) configured, and what rules apply?
No gather rate appears in the name of Sakh65 Rust (TEST). Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Sakh65 Rust (TEST)?
The game generates the map on Sakh65 Rust (TEST), which is procedural.
Join
What is the way to join Sakh65 Rust (TEST)?
To connect, start Rust and enter client.connect 188.113.169.147:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.