Server profile
RustZombieLocal
Offline, with 1 of 10 players on; ranked #14,179 of every public Rust server, the top 66%. It last wiped 17d ago.
Offline 188.101.169.70:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:29 UTC17d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RustZombieLocal look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.
When does RustZombieLocal wipe, and how often?
Its rhythm cannot be read yet: RustZombieLocal has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 17 days 2 hours have passed since its current world was created.
Server
On what version does RustZombieLocal currently run?
Running on Windows, RustZombieLocal is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.
Has RustZombieLocal stayed online, and is it up now?
The last sighting of RustZombieLocal was 15 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
In which location does RustZombieLocal sit?
There is no region published for RustZombieLocal. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 188.101.169.70:28015.
Tags
What is meant by each tag on RustZombieLocal?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RustZombieLocal publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustZombieLocal appear?
These Rust Insights lists include RustZombieLocal: Modded Rust servers, explained and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RustZombieLocal right now, and how does that number move?
The last time RustZombieLocal was seen online was 15 days 3 hours ago, and it is offline now.
In the ranking of Rust servers, where does RustZombieLocal place?
The player-hours ranking for the last seven days puts RustZombieLocal at #14,179, among the top 66% of all ranked servers.
Map and rules
What are the settings and rules for RustZombieLocal?
The name of RustZombieLocal does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RustZombieLocal?
The map on RustZombieLocal is procedural and the game generates it.
Connecting
How do you connect to RustZombieLocal?
To connect, start Rust and enter client.connect 188.101.169.70:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.