Server profile
Dev Server
Offline, with 1 of 10 players on; ranked #10,430 of every public Rust server, the top 47%. It last wiped 7d ago.
Offline 187.99.119.242:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Dev Server wipe?
The record of Dev Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 4 hours have passed since its current world was created.
Server
Which Rust version is Dev Server on?
Rust network protocol 2634 and build 167781 on Windows is what Dev Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Dev Server, and is it online?
The last sighting of Dev Server was 6 days 10 hours ago, and it is offline at present. The last 7 full days gave 7 of 168 hours up, or 4% of the time. On 21 October 2026 is when Rust Insights first saw it.
In which location does Dev Server sit?
There is no region published for Dev Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 187.99.119.242:28015.
Tags
Which meanings sit behind the tags on Dev Server?
These tags come from Dev Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Dev Server appear?
The Rust Insights lists that carry Dev Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Dev Server right now?
The last time Dev Server was seen online was 6 days 10 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
How does Dev Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Dev Server at #10,430, among the top 47% of all ranked servers.
Settings and rules
How is Dev Server configured, and what rules apply?
The name of Dev Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Dev Server?
A procedural map, generated by the game, is what Dev Server runs.
How to join
How do you connect to Dev Server?
Open the console with F1 in Rust and enter client.connect 187.99.119.242:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.