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Rust Insights

Server profile

ScrapLands

Online, with 0 of 100 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 56d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,432ranktop 69%
56d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510014:0023:0008:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average186/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average175/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average138/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does ScrapLands wipe?

The record of ScrapLands's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 56 days ago.

About the server

Does ScrapLands hold a steady frame rate?

Average server fps over the last 48 hours was 56, with a floor of 16. Buildings, deployables and the rest took the entity count as high as 121,204. Memory use peaked at 4,344 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does ScrapLands currently run?

Rust network protocol 2632 and build 162434 on Linux is what ScrapLands runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is ScrapLands, and is it up at the moment?

At the time of this check ScrapLands is online. Going by the uptime figure it gives, its last restart was around 5 days 4 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for ScrapLands?

A region is not published by ScrapLands. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 187.7.18.56:28015.

Server tags

What is meant by each tag on ScrapLands?

These tags come from ScrapLands and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs162434 (Build): Build 162434 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does ScrapLands turn up among the Rust Insights lists and filters?

These Rust Insights lists include ScrapLands: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on ScrapLands right now, and how does that number move?

Of its 100 slots, ScrapLands currently has 0 filled. Its average over seven days comes to 0 players.

How does ScrapLands compare with other Rust servers in the ranking?

On player hours for the last seven days, ScrapLands sits at #15,432, inside the top 69% of ranked servers.

Rules and settings

How is ScrapLands configured, and what rules apply?

No gather rate appears in the name of ScrapLands. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on ScrapLands?

ScrapLands runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto ScrapLands?

To connect, start Rust and enter client.connect 187.7.18.56:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Your game must run the same version to join: the protocol is 2632.
cs162434
Build Build 162434 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.