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Live edition79,700 playing on 11,793 servers

Rust Insights

Server profile

Battlegrounds Teamplay

Offline, with 0 of 20 players on; ranked #15,948 of every public Rust server, the top 70%. It last wiped 30d ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak –
#15,948ranktop 70%
30d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average39/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average86/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average32/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average86/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309/350

The short version

Quick answers

From the figures on this page.

Wipe days

When does Battlegrounds Teamplay wipe, and how often?

The record of Battlegrounds Teamplay's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 30 days 10 hours have passed since its current world was created.

Server details

Which Rust version is Battlegrounds Teamplay on?

Rust network protocol 2633 and build 165217 on Linux is what Battlegrounds Teamplay runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Battlegrounds Teamplay, and is it up at the moment?

The last sighting of Battlegrounds Teamplay was 27 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.

In which location does Battlegrounds Teamplay sit?

There is no region published for Battlegrounds Teamplay. Rust Insights reports the location a server declares, not the physical place of the machine. 187.34.139.106:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Battlegrounds Teamplay?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts64 (Group limit): Team size is capped at 64; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what Battlegrounds Teamplay publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Battlegrounds Teamplay turn up among the Rust Insights lists and filters?

Battlegrounds Teamplay appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of Battlegrounds Teamplay look like?

Battlegrounds Teamplay was last seen 27 days 1 hours ago and is offline right now.

Where does Battlegrounds Teamplay sit in the rankings?

Player hours over seven days put Battlegrounds Teamplay at #15,948, within the top 70% of the ranked field.

Rules and settings

How is Battlegrounds Teamplay configured, and what rules apply?

No gather rate appears in the name of Battlegrounds Teamplay. 64 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Battlegrounds Teamplay?

Battlegrounds Teamplay runs a procedural map of size 4,000 with seed 134678, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to Battlegrounds Teamplay?

To connect, start Rust and enter client.connect 187.34.139.106:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts64,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts64
Group limit Team size is capped at 64.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.