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Rust Insights

Server profile

DarkStyle's Carbon Test Server

Offline, with 1 of 50 players on; ranked #13,832 of every public Rust server, the top 61%. It last wiped 29d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,832ranktop 61%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 8

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:35 UTC29d ago 1 – running 0
Mon 28 Sep, 08:51 UTC31d ago 1 held half 2.4 days 1
Sat 19 Sep, 07:40 UTC40d ago 1 halved by day 8 9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average16/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average30/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average7/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average40/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average158/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at DarkStyle's Carbon Test Server?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 8.

On what schedule does DarkStyle's Carbon Test Server wipe?

No next wipe can be predicted for DarkStyle's Carbon Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 8 hours ago.

Server

What Rust version is live on DarkStyle's Carbon Test Server?

Rust network protocol 2634 and build 166586 on Windows is what DarkStyle's Carbon Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for DarkStyle's Carbon Test Server, and is it online?

DarkStyle's Carbon Test Server is offline at the moment; the last time it was seen was 27 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.

Where does DarkStyle's Carbon Test Server run from?

No region is published by DarkStyle's Carbon Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 187.190.39.34:28505.

Server tags

Which meanings sit behind the tags on DarkStyle's Carbon Test Server?

When the game's server browser reads DarkStyle's Carbon Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature DarkStyle's Carbon Test Server?

The Rust Insights lists that carry DarkStyle's Carbon Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of DarkStyle's Carbon Test Server look like?

The last time DarkStyle's Carbon Test Server was seen online was 27 days 5 hours ago, and it is offline now.

In the ranking of Rust servers, where does DarkStyle's Carbon Test Server place?

Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, within the top 61% of the ranked field.

Map and rules

What settings and rules apply on DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on DarkStyle's Carbon Test Server?

The map on DarkStyle's Carbon Test Server is procedural and the game generates it.

Connecting

What is the way to join DarkStyle's Carbon Test Server?

Type client.connect 187.190.39.34:28505 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.