Server profile
DarkStyle's Carbon Test Server
Offline, with 1 of 50 players on; ranked #7,985 of every public Rust server, the top 36%. It last wiped 22d ago.
Offline 187.190.25.230:28505 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:49 UTC22d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On DarkStyle's Carbon Test Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does DarkStyle's Carbon Test Server wipe?
Its rhythm cannot be read yet: DarkStyle's Carbon Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 22 days 21 hours ago.
Server
On what version does DarkStyle's Carbon Test Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what DarkStyle's Carbon Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is DarkStyle's Carbon Test Server, and is it up at the moment?
The last sighting of DarkStyle's Carbon Test Server was 5 days 19 hours ago, and it is offline at present. The last 7 full days gave 23 of 168 hours up, or 14% of the time. On 5 October 2026 is when Rust Insights first saw it.
What location is listed for DarkStyle's Carbon Test Server?
There is no region published for DarkStyle's Carbon Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 187.190.25.230:28505.
Lists and tags
How should you read the tags listed for DarkStyle's Carbon Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what DarkStyle's Carbon Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature DarkStyle's Carbon Test Server?
The Rust Insights lists that carry DarkStyle's Carbon Test Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of DarkStyle's Carbon Test Server look like?
DarkStyle's Carbon Test Server was last seen 5 days 19 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does DarkStyle's Carbon Test Server place?
On player hours for the last seven days, DarkStyle's Carbon Test Server sits at #7,985, inside the top 36% of ranked servers.
Rules and settings
What are the settings and rules for DarkStyle's Carbon Test Server?
Nothing about gather rate is given in the name of DarkStyle's Carbon Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on DarkStyle's Carbon Test Server?
The game generates the map on DarkStyle's Carbon Test Server, which is procedural.
Connecting
How do you connect to DarkStyle's Carbon Test Server?
To connect, start Rust and enter client.connect 187.190.25.230:28505 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.