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Rust Insights

Server profile

DarkStyle's Carbon Test Server

Offline, with 1 of 50 players on; ranked #13,834 of every public Rust server, the top 61%. It last wiped 29d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,834ranktop 61%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average54/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average95/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average99/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average336/350

The short version

Quick answers

From the figures on this page.

Wipe days

When does DarkStyle's Carbon Test Server wipe, and how often?

Its rhythm cannot be read yet: DarkStyle's Carbon Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 4 hours ago.

Server details

Which Rust version is DarkStyle's Carbon Test Server on?

Rust network protocol 2634 and build 166586 on Windows is what DarkStyle's Carbon Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is DarkStyle's Carbon Test Server, and is it up at the moment?

DarkStyle's Carbon Test Server is offline at the moment; the last time it was seen was 27 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 2 October 2026.

Where does DarkStyle's Carbon Test Server run from?

A region is not published by DarkStyle's Carbon Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 187.190.204.79:28505.

Server tags

What is meant by each tag on DarkStyle's Carbon Test Server?

When the game's server browser reads DarkStyle's Carbon Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does DarkStyle's Carbon Test Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include DarkStyle's Carbon Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on DarkStyle's Carbon Test Server right now, and how does that number move?

DarkStyle's Carbon Test Server is offline at the moment; the last sighting was 27 days ago.

Where does DarkStyle's Carbon Test Server sit in the rankings?

The player-hours ranking for the last seven days puts DarkStyle's Carbon Test Server at #13,834, among the top 61% of all ranked servers.

Rules and settings

How is DarkStyle's Carbon Test Server configured, and what rules apply?

The name of DarkStyle's Carbon Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on DarkStyle's Carbon Test Server?

The map on DarkStyle's Carbon Test Server is procedural and the game generates it.

How to join

What is the way to join DarkStyle's Carbon Test Server?

Type client.connect 187.190.204.79:28505 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.